Tuesday Mar 16, 2010
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Metroid

IGN | 3 days ago

GDC 10: Sakamoto on Metroid Dread: Please Be Patient.

...down with the veteran game director and producer, whose titles include the original Metroid, Super Metroid, and Metroid: Zero Mission, the first question to come out of my mouth was simply...

Nintendo Wii Fanboy | 4 days ago

Interview: Metroid: Other M producer Yoshio Sakamoto

...worked on the GBA games: There have been rumors of a game known as 'Metroid Dread' -- purportedly a 2D Metroid game for DS. Was 'Dread' a real project? It seems we get a lot of...

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Kotaku | 4 days ago

Why One Of Nintendo's Smash Hits May Never Leave Japan [Gdc]

...Sakamoto is visiting San Francisco's Game Developers Conference to talk up the latest, he says greatest, take on Metroid. But that's not the game he's carrying around with him to show off...

Independent.co.uk - Gadgets & Tech | 4 days ago

Weekly Japanese software charts: Pokemon, hackers, and 'Dragon Quest IX'

...usual, Friend Collection sells 35,000 copies. Its creator, Yoshio Sakamoto, has also been involved with the Metroid and WarioWare games, and certainly has successfully developed games for...

"We are always planning to make new games in the Metroid Prime series," he said. "Depending on the timing and the situation, we cannot deny the possibility of realizing it on the DS or DSi."

Metroid Prime May Come Back to DS RSS feed from 1UP | 3 months ago

Gamespot | 5 days ago

Wii Sakamoto on Metroid: Other M, WarioWare

If anything, I see myself as the one who raised Samus. After all, the one who birthed Metroid was the Queen Metroid, am I right? he said. While Sakamoto didn t work on Metroid 2,...

IGN | 5 days ago

GDC 10: Sakamoto's Technique

...formation of the Project M team. Once Sakamoto nailed down the situation -- placed between Super Metroid and Metroid Fusion -- he searched out the best developer to bring the idea to...

Wired: Game Life | 5 days ago

GDC: Metroid Creator Inspired by Italian Horror Films

SAN FRANCISCO - Nintendo's Metroid games take their creative cues from an unlikely source: Dario Argento, the Italian horror film director. At his keynote speech during the Game...

Nintendo Wii Fanboy | 5 days ago

Nintendo's Yoshio Sakamoto reveals Metroid: Other M's cinematic inspirations

...to Games on Demand Yoshio Sakamoto has had a rather diverse career with Nintendo, having worked on games like Metroid, WarioWare and Tomodatchi Collection. Nintendo president Satoru...

VentureBeat | 5 days ago

Nintendo's creator of Metroid Other M explains his design strategy

...today at the Game Developers Conference, Sakamoto talked about his career making Metroid games for Nintendo since 1986. The Metroid games, which star the heroine Samus with a signature...

Gamespot | 5 days ago

GDC 2010: Bit.Trip Runner Hands-On

...software group manager talks mood, creating games for different audiences, and how Dario Argento influenced Metroid. GDC 2010: Developers behind Super Meat Boy, Critter Crunch, Flower,...

Kotaku | 5 days ago

How The PlayStation Move Is NOT A Wii Remote [Gdc]

...table tennis, fistfighting and co-op platforming. These may be familiar templates to Wii games who have sampled Metroid, Wii Sports, and Super Mario Galaxy. But at the nitty-gritty...

Kotaku | 6 days ago

Blade Kitten Hands On: Not Quite Old School, But Close Enough [Gdc10]

...of techniques, which the player has early access to, unlike the steady build-up of abilities as seen in a Metroid or Castlevania: Symphony of the Night-style game. Blade Kitten's...