Castlevania: Symphony of the Night
Video Game
Shadow Complex Guide for the Xbox 360 Chair ... [From Comments]...game is a downloadable game exclusive for the Xbox Live Arcade. The playstyle of the game is similar to 2D platform games like Super Metroid and Castlevania: Symphony of the Night. Additionally, the game's storyline ties into Orson Scott Card's... In this article: Shadow Complex, IGN, Xbox 360, Platinum, and Medal of Honor |
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Sydney Morning Herald - Business | September 23, 2009
Review: Shadow Complex
...games. Inspired by classic '90s video games Super Metroid and Castlevania: Symphony of the Night, Shadow Complex throws a modern spin on these 2D side-scrollers with a focus on exploration, punctuated by rewarding combat. Sharing the...
In this article: Shadow Complex, Super Metroid, Empire, and Orson Scott Card
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Boing Boing | October 24, 2009
Please release me: Rock Band iPhone, Small Worlds, Eufloria, LostWinds, Space Invaders Extreme
...so unique. Know, at least, that what it does best is take the iron-grip compulsion to 100% map screens in exploratory games like Castlevania: Symphony of the Night or Metroid and bring it directly to the fore of the game itself, making it...
In this article: Iphone, Rock Band, LostWinds, Wii, Metroid, Groom's cake, Climate change, and Bankruptcy
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RSS feed from 1UP | September 24, 2009
Microsoft Ditches XBLA Size Cap
...whopping 2GB. We seemed to see a slow scaling back of the limits on XBLA titles. After Symphony of the Night broke the 50 MB limit, Microsoft moved it to 150 MB. Then Portal: Still Alive broke that at a full gig, and since then the size...
In this article: Microsoft, Red Alert 3, Symphony of the Night, Portal, Xbox Live Arcade, and Capcom
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Kotaku | August 17, 2009
Shadow Complex Review: Genre Upgrade [Review]
...site Chair Entertainment's Shadow Complex is a rare entry in the genre trail-blazed by Nintendo's Metroid, the side-scrolling action-adventure-explore formula later successfully aped by Castlevania: Symphony of the Night. In Shadow...
In this article: Shadow Complex, Metroid, Xbox Live Arcade, Alucard, Samus Aran, Microsoft Game Studios, and Chair Entertainment
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Joystiq | August 20, 2009
These Metroidvania games are neither Metroid nor Vania
...graphics and being an Xbox 360 game. It isn't the first game that isn't a Metroid or Castlevania to apply this formula -- in fact, many developers stumbled upon the Metroidvania formula or a close variant even before Symphony of the Night.
In this article: Metroid, Castlevania, Shadow Complex, Guitar Hero 5, Wii Sports Resort, Engadget, V-Jump, TMNT, and Square Enix
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Wikipedia | November 05, 2009
Castlevania
...subsequent Castlevania games have since followed this. In addition to reinventing the technical aspects of Castlevania, Symphony of the Night introduced a new aesthetic to the series. Ayami Kojima's bishonen art became a mainstay since its...
In this article: Castlevania, Paul W.S. Anderson, Vampire Killer, Castlevania, Simon Belmont, Konami, Jeremy Bolt, and Bloody Tears
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Joystiq | August 20, 2009
Ghostbusters among GameStop's top five games this quarter
...much better aside from the slight graphical differences between the two. Comparing Shadow Complex to Symphony of the night is like comparing apples and oranges. They're of the same group but two completely different things. Shadow Complex...
In this article: Ghostbusters, Shadow Complex, PS3, GameStop, Prototype, NPD, Atari, Symphony of the night, and Metroid
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PR Newswire: Technology | June 01, 2009
Majesco Entertainment's 'Puffins: Island Adventure' for Nintendo DS(TM) Now Available at Retail Stores Nationwide
...was established on In its short history the studio has delivered, for Xbox Live Arcade, the Konami title Castlevania: Symphony of the Night and is developing Disney's Tron and Discs of Tron for the same platform. The studio is currently...
In this article: Puffin, Majesco, Nintendo, Safe harbor, Private Securities Litigation Reform Act of 1995, Discs of Tron, Xbox Live Arcade, and Securities Exchange Act of 1934
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Gamespot | September 14, 2009
Castlevania set for ReBirth - ESRB
...Belmont IS Castlevania, without him the series is dead to me. Symphony of the Night may be good for you younger guys but to me the best Castlevania ever was Super Castlevania 4. This whole new generation of anime inspired Castlevania games...
In this article: Castlevania, Konami, Entertainment Software Rating Board, Simon Belmont, Wii, Sega, Castlevania, Gradius ReBirth, and Metroid
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Description from Wikipedia:
Castlevania: Symphony of the Night is a 2D action-adventure game developed and published by Konami in 1997. Its Japanese title is Akumajō Dracula X: Gekka no Yasōkyoku. It is the 13th installment of the Castlevania series, the first installment released for the PlayStation and is a direct sequel to Akumajō Dracula X Chi no Rondo.
Symphony of the Night was an important milestone of the Castlevania series. It steered the series away from the standard level-by-level platforming formula of older titles and introduced a new style of open-ended gameplay mixed with RPG-like elements that would be emulated by most of its successors. A similar, earlier form of this type of gameplay existed in Castlevania II: Simon's Quest. The development of these features can be attributed to Koji Igarashi, the game's director and one of the team's newest members. Igarashi, a noted fan of 2D games, was instrumental in refining the game's control scheme. He also established an official Castlevania canon, in an attempt to tie up several loose ends in the series' time line during Symphony of the Night. Other notable staff include character designer Ayami Kojima and composer Michiru Yamane.
In 1998, Symphony of the Night was ported to the Sega Saturn by Konami Computer Entertainment Nagoya with some extra features. This port of the video game was only released in Japan.
The PlayStation Network version compatible with the Sony PlayStation 3 and the Sony PSP was released on July 19, 2007. It is identical to the PS1 version.
- Name:
- Castlevania: Symphony of the Night
- Genre:
- Action-adventure, Action RPG
- Published By:
- Konami
- Series:
- Castlevania
- Modes:
- Single player
- Designed By:
- Michiru Yamane (music & sound effect)
- Developed by:
- KCE Nagoya (Sega Saturn)
- Rating:
- ESRB: Teen
- Media Type:
- 1 CD-ROM
- Requirements:
- 95MB free HD space (Xbox Live Arcade version)
- Platforms:
- PlayStation, Sega Saturn, Xbox Live Arcade, PlayStation Network, PlayStation Portable
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