Braid
Video Game
Braid (video game)...early 2009. The PC version benefited from the work by Blow to create Braid on a standardized platform like the Xbox 360 in order to finish the core game before dealing with various compatibility issues inherent in PC development. Prior to the... In this article: Jonathan Blow, Braid, Xbox 360, Xbox Live Arcade, GameSpot, Microsoft Windows, and Hothead Games |
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Gamespot | July 02, 2009
Fez leaps onto Xbox 360 in 2010
...version of anticipated multi-dimensional platformer set for next year. Last year GameSpot nominated Braid and World of Goo as contenders for its Game of the Year awards. The games were developed by indie developers, and despite the smaller...
In this article: Xbox 360, Xbox Live Arcade, World of Goo, Microsoft, and GameSpot
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PS3 Fanboy | February 27, 2009
Watchmen: The End is Nigh will be $20 on XBLA/PSN/PC
...for the two cards... forget it >_> I'm one who has defended, and purchased, a number of games and their price (Penny Arcade, Braid, Crayon Physics, World of Goo), but this seems a little ridiculous. I just haven't seen anything out of this...
In this article: Penny Arcade Adventures, Crayon Physics, Cross Edge, Disgaea 2, Yakuza 3, World of Goo, Street Fighter IV, PlayStation Network, and Sega
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Joystiq | July 17, 2009
Blow's next project to be quiet, philosophical 'puzzle-exploration game'
...I had a HUGE sense of accomplishment solving all the puzzles with no help. World of Goo was awesome (and better) but I don't think that makes Braid less great. Ugh I'm so sick of this guy. He's the most pretentious game developer on the...
In this article: Jonathan Blow, Xbox 360, 1 Vs 100, Trademark, Blu-ray, Red Alert 3, Challenge, Dragon Quest IX, and World of Goo
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Guardian Unlimited | March 14, 2009
Growing with fl0w: Flower creator Kellee Santiago on indie gaming for the man
...indie developers. The big games were all represented: World of Goo, Alien Hominid, fl0w, Flower; the only person missing, Braid developer Jonathan Blow, was sadly absent because of a last-minute conflict. After the panel, I spoke...
In this article: Kellee Santiago, Flower, World of Goo, PlayStation Network, Jonathan Blow, and That Game Company
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Wired: Game Life | December 23, 2008
Braid Finally Granted PC Release Window
...2009 for the PC release." Continuing, Blow adds that he is "in talks with someone to do a Mac version," and that a PlayStation 3 port of Braid could be possible if "Sony is interested in the game." Great, now we can see this game...
In this article: Jonathan Blow, World of Goo, PlayStation 3, and Sony
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The Unofficial Apple Weblog (TUAW) | May 21, 2009
Braid comes to the Mac
...us to play. Aquaria made it to our platform, World of Goo appeared pretty early on, and now Braid, Jonathan Blow's terrific deconstruction of Super Mario Bros., has appeared on OS X thanks to the kind folks over at Hothead Games. The game has...
In this article: Mario, World of Goo, Super Mario Bros., Hothead Games, Jonathan Blow, and Iphone
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CraveOnline | January 16, 2009
10 Best Games of 2008
...point at anything as the highlight, it would be the high quality of downloadable titles. Not just Braid, but a host of titles available on the Xbox Live Arcade, Playstation Network, and Wii's Virtual Console ascended to the top of the heap:...
In this article: Far Cry 2, Categorization, Geometry Wars 2, Litter, and Castle Crashers
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IndieGames.com - The Weblog | February 25, 2009
Braid PC Will Be Released on Steam
...of business development at Valve, had this to say on the release: "Braid is arguably the strongest example of what can be accomplished by an independent game designer. From GDC to DICE, the title has deservedly collected numerous...
In this article: Steam, Valve, Xbox 360, Tax, Audiosurf, Impulse, World of Goo, and Jonathan Blow
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IndieGames.com - The Weblog | February 19, 2009
Braid PC Price Lowered to $15
...Physics Deluxe, World of Goo, and Aquaria, among many others, are all priced at $20. It seemed reasonable not to charge less for Braid than for those games. He then goes on to say that he 'would rather have people talking about the game...
In this article: Jonathan Blow, Crayon Physics Deluxe, World of Goo, and Xbox 360
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Description from Wikipedia:
Braid is a platform/puzzle video game developed by independent software developer Jonathan Blow for the Xbox 360's Xbox Live Arcade service. The title was officially announced for Xbox Live Arcade during Microsoft's Tokyo Game Show 2007 press conference and was released on August 6, 2008., at a price of 1200 Microsoft Points (15USD).
Braid won the "Innovation in Game Design" award at the Independent Games Festival in 2006.
- Name:
- Braid
- Genre:
- Platformer/Puzzle
- Release Date:
- August 06, 2008
- Published By:
- Microsoft Game Studios
- Modes:
- Single player
- Designed By:
- Jonathan Blow
- Developed by:
- Number None, Inc.
- Media Type:
- Download
- Platforms:
- Xbox Live Arcade, PC
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