Eiji Aonuma
Technologist
Zelda 'surprise' planned for E3 2010...support Nintendo's Wii MotionPlus controller add-on. While Aonuma did specify the exact nature of the surprise, he did say that Nintendo will be tinkering with the Zelda formula. "It is something we used to talk about with Mr. Miyamoto,... In this article: Nintendo, Wii, Eiji Aonuma, E3, Zelda series, Shigeru Miyamoto, Electronic Entertainment Expo, Game Developers Conference, and Bowser |
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RSS feed from 1UP | 4 days ago
Zelda Producer Plans Surprises for E3 2010
Zelda Producer Plans Surprises for E3 2010 Eiji Aonuma hopes to surprise long-time Zelda fans with the next entry in the series for the Wii. Still recovering from Shigeru Miyamoto's announcement that he didn't expect the next Legend of...
In this article: Wii, Shigeru Miyamoto, Official Nintendo Magazine, Link, Twilight Princess, and Legend of Zelda
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Kotaku | 4 days ago
Nintendo Plans Surprising Zelda Showing At E3 2010 [Wii]
...just new Wii Vitality Sensor software at E3 2010. The Legend of Zelda series producer Eiji Aonuma says Nintendo hopes to show something "surprising" about Link's next Wii-bound adventure. Aonuma tells the UK's Official Nintendo Magazine...
In this article: Nintendo, Wii, E3, The Legend of Zelda, The Legend of Zelda series, Official Nintendo Magazine, Link, and Shigeru Miyamoto
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Wikipedia | November 04, 2009
Link's Crossbow Training
...mode, where players take turns competing for the highest score. Link's Crossbow Training was produced by Shigeru Miyamoto, Eiji Aonuma and Takashi Tezuka. The idea of a first-person The Legend of Zelda title started with ', which...
In this article: Link's Crossbow Training, The Legend of Zelda, Link, Nintendo, IGN, The Legend of Zelda: Twilight Princess, Wii, Platinum, and Nintendo Power
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Wikipedia | October 16, 2009
Eiji Aonuma
...released exclusively for the now-defunct Satellaview. Aonuma was enlisted by Shigeru Miyamoto to work on ' for the Nintendo 64, where he was responsible for designing the games dungeons. Afterwards, he was promoted to director for the...
In this article: Nintendo, BS Marvelous, The Legend of Zelda, Shigeru Miyamoto, The Legend of Zelda: The Wind Waker, Zelda series, Tokyo National University of Fine Arts and Music, and Electronic Gaming Monthly
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Wikipedia | November 05, 2009
The Legend of Zelda: Twilight Princess
...a young audience. Concerned that the sequel would have the same problem, Aonuma expressed to fellow designer Shigeru Miyamoto that he wanted to create a realistic Zelda game that would appeal to the North American market. In turn, Miyamoto...
In this article: Link, The Legend of Zelda: Twilight Princess, Wii, Nintendo GameCube, Nintendo, 1up.com, and IGN
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Wikipedia | October 23, 2009
The Legend of Zelda: The Minish Cap
Work on the title was suspended to allow the teams to focus on Four Swords '', but in February 2003 Shigeru Miyamoto and Eiji Aonuma announced that development of what would later be called ''The Minish Cap was "well underway".
In this article: Link, The Legend of Zelda: The Minish Cap, The Legend of Zelda, IGN, Game Boy Advance, Nintendo, GameSpot, and Rpgamer
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Description from Wikipedia:
Eiji Aonuma is a Japanese video game designer and video game director. He currently works for Nintendo, and has overseen several installments in The Legend of Zelda series of video games.
- Birth Date:
- January 01, 1963
- Birthplace:
- Japan
- Occupation:
- Director and producer of video games at Nintendo, EAD Group 3 Manager
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