Music video game
Video Game
Music Games Aren't Dead, Just Waiting to Be Reborn...has been endlessly flogged with way too many releases. But one basic game design repeated 50 times over is not "music games. " Music games aren't destined to decline forever as a genre. In fact, there's a fortune out there waiting for... In this article: Guitar Hero, Beatles Rock Band, Dhani Harrison, DJ Hero, Uncharted 2: Among Thieves, Rock Band, E mail, Guitar Hero V, and Videogames |
Quotes about Music video game
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July 25, 2008
Variety.com - Videogames News
"Guitar Hero" and "Rock Band," both of which his studio created, Rigopulos has inspired geeky gamers everywhere to get off the couch and live out their musical fantasies. A professionally trained composer and avid gamer since age 3, he co-founded Harmonix in 1995 because he wanted to give nonmusicians the experience of musicmaking.
"Music games are a big deal because they are genuinely changing people's relationship to music,"
says the company president and CEO, who helped engineer an acquisition deal by MTV Games to the tune of $175 million last year."I think 'Rock Band' is changing the trajectory of music entertainment in a material way. When people become active participants in musicmaking, it deepens their connection to that music and amplifies its emotional impact on them."
Read more: Alex Rigopulos - Entertainment News, Games Impact Report, Media - Variety | In this article: Rock Band, Music games, and MTV Games
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November 30, 2007
canada.com
"Music games have taken the world by storm,"
said VP of Strategy and Business Development for Xbox, Shane Kim."And Xbox 360 is the clear leader in this category."
Read more: E3: Xbox Unleashes Music Game Onslaught | In this article: Xbox, E3, Guitar Hero World Tour, Guitar Hero, Xbox 360, Bob Dylan, Electronic Entertainment Expo, Rock Band, and Music games
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Description from Wikipedia:
A music video game, also commonly known as a music game, is a video game where the gameplay is meaningfully and often almost entirely oriented around the player's interactions with a musical score or individual songs. Music video games may take a variety of forms and are often grouped with puzzle games due to their common use of "rhythmically generated puzzles".
Strong support for the convergence of live music and video games is evident with the success of the Video Games Live concert series. Emergent games for live concert performance, "game-scores," augment traditional western music notation with the dramatic elements of animation, interactivity, graphic elements and aleatoric principals (Anigraphical Music). The concept of incorporating Game Theory and music is not new and can be traced back to Musikalisches Würfelspiel.
Music video games are distinct from purely audio games (e.g. the 1997 Dreamcast release Real Sound: Kaze no Regret) in that they feature a visual feedback, to lead the player through the game's soundtrack, although eidetic music games can fall under both categories. As well, music video games are distinct from games about music videos (e.g. the 1992 Sega Mega-CD series Make My Video) in that music video games emphasize music whereas games about music videos often emphasize the video portion. Crossover titles such as Spice World may be about music videos but also contain musical elements to allow the music video game label.
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