MT Framework
Software
Rumor: Capcom adapting next-gen MT Framework for Wii...states that Capcom is working on bringing an engine designed for PS3 and Xbox 360 to Wii, to save time and money. This is likely the MT Framework that drives the majority of Capcom's works including the Lost Planet series and Resident Evil... In this article: Capcom, MT Framework, Wii, Xbox 360, Castlevania, Warthog, CSI, Resident Evil 5, Lost Planet, and Golden Axe |
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Nintendo Wii Fanboy | October 27, 2009
You're bound to look sharp in these Earthbound duds
...ago on Joystiq: Insomniac says PS3 won't be maxed at least another two years 4 hours ago on Joystiq: Rumor: Capcom adapting next-gen MT Framework for Wii 5 hours ago on Joystiq Xbox: Big news, Phil! Call of Juarez: Bound in Blood gets...
In this article: Joystiq, Call of Juarez: Bound in Blood, Platinum, Halloween, Insomniac, GameStop, Halo, Capcom, and Wii
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Wikipedia | October 15, 2009
Lost Planet: Extreme Condition
...III melted giving way to lush jungles. Developers say that there have been major changes in the gameplay including the improved MT Framework engine and a new co-op campaign. Capcom announced three maps packs and another single map for...
In this article: Lost Planet: Extreme Condition, Capcom, Xbox 360, PlayStation 3, and North America
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RSS feed from 1UP | August 24, 2009
Sequels We Want, and the Formulas They Need
...of all, the two PS1 games haven't aged very badly at all gameplay-wise (or in terms of graphics for that matter). Furthermore, Capcom's MT Framework engine developed for Lost Planet and their other action games was made specifically for a...
In this article: Contra, Axelay, Jungle Strike, Mega Man Legends, Konami, Desert Strike, Mega Man, Contra 4, and Bionic Commando
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Joystiq | June 18, 2009
Capcom to provide Lost Planet 2's game engine to its external studios
...Let's Tap at Best Buy and get an exclusive peripheral Capcom's practices haven't changed much over the years. The company has been using MT Framework -- an internal engine designed for multiplatform use -- for quite some time now. It's...
In this article: Capcom, Unreal Engine, Joost, Devil May Cry 4, Dead Rising, Bionic Commando Rearmed, Resident Evil 5, and Magic: The Gathering
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Wikipedia | April 08, 2009
MT Framework
...and flexibility. The PC/360 version was developed by 3 people and then 5, and for the PS3 version 4 people were added. Games using the MT Framework are originally developed on the PC and then ported to the other 2 platforms. Keiji Inafune...
In this article: Dead Rising, Lost Planet, PlayStation 3, Devil May Cry 4, Resident Evil 5, Mega Man Legends, Capcom, and Xbox 360
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Gamedaily Top games | March 07, 2009
Capcom Sees Future in Digital Distribution on PC
...his company's PC strategy going forward. He said his company takes a global view when it comes to PC development and ads that the MT Framework has helped in porting PS3 and Xbox 360 titles to PC. Svensson also demonstrated that he was...
In this article: Revenue, Distribution, Strategic planning, Capcom, Xbox 360, PlayStation, Wii, and PS3
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Kotaku | February 25, 2009
Capcom Says Lost Planet 2 Is Being Developed For The Xbox 360 [Microsoft]
Read it carefully. The game is being developed using Capcom's own in-house development tools, the MT Framework 2. Capcom's MT Framework makes it possible for Capcom to create multi-platform titles like Devil May Cry 4, a title once...
In this article: Capcom, Xbox 360, Microsoft, Lost Planet, Devil May Cry 4, and PS3
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IGN | February 23, 2009
Lost Planet 2 Confirmed
...groups of characters facing off against a giant Akrid creature. Lost Planet 2 makes use of version 2.0 of Capcom's multiplatform MT Framework engine. This will give the visuals a major boost, said Oguro. You can confirm this for yourself...
In this article: Capcom, Xbox 360, PS3, and Lost Planet
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Joystiq | January 28, 2009
Capcom steps up to defend Dead Rising Wii
...much a dead giveaway to be a simple 3-way multiplat just like DMC4, RE5, and SF4. Dead Rising, on the other hand...they have MT Framework running on PS3, and quite well if DMC4 is any indication. I won't stand for Dead Rising 2 not...
In this article: Wii, Capcom, PS3, Dead Rising, Dead Rising 2, Bionic Commando, Monster Hunter 3, and Lost Planet
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www.joystiq.com
Capcom working on 'PC-lead' projects
...isn't also going to show up on console," Svensson clarified, "because it will." This is different from other PC-designed products using the MT Framework engine in that these games are being designed specifically with PC audiences in mind.
In this article: Capcom, Halo 3: ODST, Sin and Punishment 2, LittleBigPlanet, GameStop, Square Enix, and Red vs. Blue
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Description from Wikipedia:
MT Framework is an exclusive seventh generation game engine built to be used with "all of the Capcom next-generation games" on the PlayStation 3 and Xbox 360, as commented by Dead Rising, Lost Planet, and Devil May Cry 4. MT stands for "Multi-Thread", "Meta Tools" and "Multi-Target". Originally meant to be an outside engine, but none matched their specific requirements in performance and flexibility. The PC/360 version was developed by 3 people and then 5, and for the PS3 version 4 people were added. Games using the MT Framework are originally developed on the PC and then ported to the other 2 platforms. Keiji Inafune mentioned in an interview with 1UP that the lead programmer for MT Framework designed the engine specifically for Dead Rising, Lost Planet, and a hypothetical third Mega Man Legends game.
- Name:
- MT Framework
- Genre:
- Game Engine
- Developed by:
- Capcom
- Platforms:
- PlayStation 3, Xbox 360, PC
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