Halo 2
Video Game
Tor Books Launches Halo(R): Contact Harvest Today...the Halo game trilogy. Though Halo: Contact Harvest marks Joseph Staten first foray into novel writing, he has served as a writer and cinematics director for Halo (2001) and Halo 2 (2004) and the record-breaking Halo 3. In Halo: Contact... In this article: Halo: Contact Harvest, Joseph Staten, Halo, Covenant, Tor Books, Halo 3, Halo 2, Bungie Studios, and Xbox 360 |
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VentureBeat | October 09, 2009
How Fourth Wall Studios hid an artistic radio drama inside Halo 3:ODST
...and wanted to extend the fiction in new ways. By helping to create a Halo game, Lee knew Fourth Wall Studios could move beyond the intense 10-minute movie-related games it was already doing. Staten was happy to tap Fourth Wall for the task...
In this article: Joseph Staten, Elan Lee, Bungie, Halo 3: ODST, Halo 3, and Microsoft
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NPR | January 08, 2008
Best-Selling Book Shows 'Halo' Game's Wide Appeal : NPR
...but was uniquely qualified to write this one. Contact Harvest is the most recent book in a series of adaptations of the video game Halo, for which Staten has been writing for years. It's not the first time the world of a game has been...
In this article: Halo, Contact Harvest, Joseph Staten, NPR, Halo, USA Today, and New York Times
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Gamespot | September 05, 2009
Double Fine, BioWare, Silicon Knights, Bungie on storytelling
...a massive universe. Staten's response echoed Zeschuk's, in that he said the team from the beginning gave themselves head room by plotting out a reaching scope for the Halo universe that would allow the franchise to grow. Schafer then...
In this article: Greg Zeschuk, Tim Schafer, BioWare, Silicon Knights, Joseph Staten, Double Fine, Bungie, Brutal Legend, and Halo
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Wikipedia | November 02, 2009
Characters of Halo
...character. In an interview for '', Joseph Staten of Bungie admitted that Johnson was a static character in Halo: Combat Evolved, and that despite the character's potential, "he sort of inherited those caricature aspects from Halo'." ''Contact...
In this article: Master Chief, Covenant, Halo 3, Halo: Combat Evolved, Flood, Arbiter, Spartans, and Spartan Project
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Wikipedia | September 23, 2009
Joseph Staten
...games of ''Myth '' and joined the staff in 1998. Staten's former role at Bungie was director of cinematics and was responsible for the in-game movies for Bungie's '', ''Halo 2, and Halo 3. Work on the games at "crunch time" involved 80 hour...
In this article: Joseph Staten, Halo 3, Halo, Bungie, Contact Harvest, Tor Books, Iain Banks, Peter Jackson, and Central Intelligence Agency
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Wikipedia | October 30, 2009
Halo 2
...breakup at the time and I think that had something to do with it," he said. Halo 2 was officially announced in September 2002 with a cinematic trailer. The trailer was subsequently packaged with later Halo: Combat Evolved DVDs. A...
In this article: Covenant, Master Chief, Bungie, Arbiter, Halo: Combat Evolved, Cortana, Halo 3, and Flood
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Wikipedia | October 28, 2009
Halo: Contact Harvest
...novel slipped behind. He also emphasized that he hoped Contact Harvest was a good novel, not just a good Halo novel; "... someone who isn't a Halo fan - someone who hasn't read any of the previous novels - will be able to pick up Contact...
In this article: Halo: Contact Harvest, Joseph Staten, Covenant, Forerunner, Bungie, and Marine
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Description from Wikipedia:
Halo 2 is a first-person shooter video game developed by Bungie Studios. Released for the Xbox video game console on November 9, 2004, the game is the second video game title in the Halo franchise and the sequel to 2001's critically-acclaimed Halo: Combat Evolved. A Windows Vista version of the game was released on May 17, 2007, developed by an internal team at Microsoft Game Studios referred to as "Hired Gun". The game features a new game engine, as well as using the Havok physics engine; added weapons and vehicles, and new multiplayer maps. The player alternatively assumes the roles of the human Master Chief and alien the Arbiter in a 26th century conflict between the human UNSC and genocidal Covenant. Players fight enemies on foot, or with a collection of alien and human vehicles.
After its initial release, Halo 2 was the most popular video game on Xbox Live, holding that rank until the release of Gears of War for the Xbox 360 nearly two years later. By June 20, 2006, more than 500 million games of Halo 2 had been played and more than 710 million hours have been spent playing it on Xbox Live; by May 9, 2007, this number had risen to more than five million unique players on Xbox Live As of November 2008, Halo 2 is the best-selling first-generation Xbox game with 8.46 million copies sold worldwide, with at least 6.3 million copies sold in the US alone. Critical reception of the game was generally positive, with most publications lauding the strong multiplayer component; at the same time, the campaign was the focus of criticism for its cliffhanger ending.
- Name:
- Halo 2
- Genre:
- First-person shooter
- Published By:
- Microsoft Game Studios
- Modes:
- Single-player, multiplayer, Xbox Live, co-op, and system-link
- Developed by:
- Hired Gun (PC)
- Media Type:
- DVD
- Platforms:
- Xbox, Windows Vista
- Inputs:
- Gamepad, Keyboard and mouse
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