Full Throttle
Video Game
Adventure gameFollowing the 2000 release of Escape From Monkey Island, LucasArts would not publish another adventure game for more than eight years, canceling sequels of Full Throttle (') and Sam & Max (') that were already in development. Myst... In this article: Adventure International, LucasArts, Sierra Entertainment, Infocom, Scott Adams, Myst, Ken Williams, Will Crowther, Trs-80, and Mystery House |
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Joystiq | July 08, 2009
PSA: LucasArts' Steam-distributed games don't work on ScummVM (but they could!)
...and/SCUMMVM to run properly. Aaron Giles (MAME developer extraordinary, and former LucasArts programmer) made slightly modified versions of The Dig and Full Throttle under contract to LEC a few years back. Unlike ScummVM, these engines...
In this article: ScummVM, Steam, LucasArts, The Dig, PlayStation Network, Wii, Japan, and Sam & Max
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Gamespot | June 02, 2009
The Secret of Monkey Island Special Edition Impressions - New Graphics, New Music, Plus A History Lesson
...surprisingly. The company had seemingly turned its back on its once-glorious stable of classic graphical adventure games, including Monkey Island, Day of the Tentacle, Maniac Mansion, Full Throttle, and Grim Fandango. The publisher has...
In this article: LucasArts, Guybrush Threepwood, Monkey Island, Grim Fandango, Dog, LeChuck, Avatar, Day of the Tentacle, and Mass Effect
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IGN | January 14, 2009
The Wednesday Ten: Cancelled Games We Wish Were Released
Hear that? Yep, it's the collective heavy sighs of everyone who ever played the first Full Throttle, easily one of the best adventure games in LucasArts' history - a history packed with revered and beloved adventures to begin with. Why are...
In this article: Blizzard, Sid Meier, Peter Molyneux, Starcraft universe, Trinity River, Fallout 3, LucasArts, Firaxis, Interplay, and Ghost
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Wikipedia | October 29, 2009
Sam & Max: Freelance Police
..."Mike Stemmle". In August 2003, LucasArts halted production on the Full Throttle '' adventure game sequel ''Hell on Wheels, leading the magazine Hyper to speculate that Freelance Police might suffer a similar fate. LucasArts reassured...
In this article: LucasArts, Sam & Max, Michael Stemmle, Steve Purcell, Sam & Max Hit the Road, Sam & Max: Freelance Police, Telltale Games, E3, and Electronic Entertainment Expo
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Toronto Star | February 14, 2009
Demos, posters and princes, oh my!
...20 megabytes apiece. Oldies like the original Maniac Mansion (1987) can be found here, though some beloved LucasArts adventure titles are curiously missing from this collection including Full Throttle and Grim Fandango. But hey, we're not...
In this article: LucasArts, PlayStation 3, Prince of Persia, Big Bang, Indiana Jones series, Day of the Tentacle, Maniac Mansion, Killzone 2, and Grim Fandango
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RSS feed from 1UP | August 06, 2009
Activision Settles Brutal Legend Lawsuit
You won't be getting it because your friends didn't buy it at retail. They fail. I'd rather he do Maniac Mansion 3 or Full Throttle 2 for Lucas Arts anyway. Look Borderlands looks great I'm sure it'll be a blast to play but to say that...
In this article: Brutal Legend, Activision, Double Fine, Tim Schafer, Psychonauts, Lucas Arts, and Tomb Raider
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Wikipedia | October 30, 2009
Monkey Island 2: LeChuck's Revenge
...Monkey Island 2, while Grossman went on to co-design Day of the Tentacle. Schafer's future projects for LucasArts included Full Throttle '' and ''Grim Fandango. According to Gilbert, the Monkey Island series was partially inspired by the...
In this article: Guybrush Threepwood, LeChuck, Monkey Island 2: LeChuck's Revenge, LucasArts, The Secret of Monkey Island, Monkey Island, Elaine Marley, Ron Gilbert, Indiana Jones, and George Lucas
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Wikipedia | July 14, 2009
Host Master and the Conquest of Humor
...the awards. The graphics, interface, puzzles and sense of humour are all directly modelled upon Schafer's own Lucasarts games, which include '''', and ''Full Throttle '', as well as writing credits on the ''Monkey Island '' series. The...
In this article: Tim Schafer, GameSpot, Monkey Island, Trademark, Game Developers Conference, Game Developers Choice Awards, Jay Is Games, Boing Boing, and LucasArts
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Wikipedia | November 04, 2009
Full Throttle (1995 video game)
...away from adventure genre in recent years, and failure to develop two sequels will presumably hinder the possibility of a third. Also, nearly all developers who were involved with the original Full Throttle in 1995 have since left LucasArts.
In this article: LucasArts, Tim Schafer, Mark Hamill, and Roy Conrad
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Description from Wikipedia:
Full Throttle is a computer adventure game created by Tim Schafer. The game features voice actors Roy Conrad and Mark Hamill (of Star Wars fame). It was developed in-house and released by LucasArts on April 30, 1995. It is the tenth game to use the SCUMM adventure game engine.
- Name:
- Full Throttle
- Genre:
- Adventure
- Release Date:
- April 30, 1995
- Published By:
- LucasArts
- Modes:
- Single player
- Designed By:
- Tim Schafer
- Developed by:
- LucasArts
- Rating:
- RSAC: V2: Humans killed
- Media Type:
- CD-ROM (1)
- Requirements:
- 486DX/33 MHz CPU, 8 MB RAM, 1 MB Hard disk space, 256 colour VGA, MS-DOS 5.0
- Platforms:
- DOS, Mac OS, Windows
- Engine:
- SCUMM v7, INSANE
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