Will Wright
Technologist
Roboni-I: Wandering robot that lets you play video games...Jordan Weisman's startup, Smith & Tinker, launched its Nanovor fighting toys along with a game-focused web site this fall. And Will Wright, creator of The Sims, started his own company to work on entertainment that bridged both the... In this article: Hasbro Interactive, Twitter, Xbox, Sears, Avatar, Smith & Tinker, San Jose Mercury News, Dallas Times Herald, and The Sims |
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L.A. Times - Technology News | October 16, 2009
Newsletter bets geeks are attractive -- to advertisers, at least
...morning. The company has also lined up interviews with such well-known names as Marvel Comics writer and editor Stan Lee and Will Wright, creator of the Sims video game series. Many of the big names talking to GeekChic are doing so via...
In this article: E-mail, Wizard, Creative Artists Agency, Revenue, Brutal Legend, and Sims
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Jezebel - Gawker's friendlier side | October 14, 2009
Why Is Marketing To Female Gamers Considered Challenging? [Where The Girls Are]
...Marketing, Start Internally A while back, I read an interview by Fast Company with Will Wright, the creator of mega-blockbuster The Sims. Wright made one small comment that actually illuminated a lot of key issues: Having more women...
In this article: Left 4 Dead, The Sims, GameStop, Gears of War, Resident Evil, Rhythm Heaven, and Lego Indiana Jones
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St. Louis Post-Dispatch | October 13, 2009
Oct. 11, 2009: Archie's choice, JLo's secret and the hottest toy of the future
...abuse conviction in the past and consider his new song, "I Can Transform Ya," which features Lil Wayne and Swizz Beatz. Will Wright created computer games The Sims, SimCity and Spore that have generated $1 billion in sales. Now he...
In this article: Archie Comics, Betty, Pete Wentz, Veronica, Veronica, Blink-182, Respondent, and Globe and Mail
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Kotaku | October 08, 2009
Will Wright Now A Part Of The Play Industry [Stupid Fun Club' ]
Copy this whole post to another site Talking to VentureBeat about, fittingly, his new venture, Will Wright made it clear how he relates to the gaming industry these days - and provided clues as to what he will do next to entertain...
In this article: Maxis, Facebook, and Dean Takahashi
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Gamespot | October 08, 2009
Stupid Fun Club developing three 'play industry' projects - Wright
...than five projects at any given time. Currently, the company houses 12 employees, nearly off of which Wright worked with at Maxis, he said. Wright didn't delve into the any specifics when talking about the company's current projects.
In this article: Electronic Arts, Maxis, Spore, NBA, Nintendo, Wii, and Google
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CNET News.com | October 07, 2009
Will Wright speaks about Stupid Fun Club
And only now are details emerging about what the small company, most of whose employees have worked with Wright for years, is up to. However, as Wright told CNET News' sister site, GameSpot, in April, "This started many years ago actually,...
In this article: Spore, CNET News, Electronic Arts, The Sims, SimCity, Robot Wars, GameSpot, and Maxis
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VentureBeat | October 07, 2009
Interview with Will Wright on his entertainment startup, the Stupid Fun Club
...out what kind of entertainment appeals to the broader mass market. Eager to keep a piece of Wright's golden touch, EA took a minority ownership stake in Wright's new venture and it has the rights to publish games based on the startup's...
In this article: Maxis, Spore, Henry Jenkins, Jordan Weisman, Twitter, Electronic Arts, Smith & Tinker, and San Jose Mercury News
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NPR | August 31, 2009
E.O. Wilson And Will Wright: Ant Lovers Unite!
"I came into the interview with all these questions I wanted to ask him about evolution," Wright said, "but his first response was, 'Oh, I thought we were going to talk about games!'" Wright wasn't completely surprised. One of Wilson's...
In this article: E. O. Wilson, Harvard University, Biologist, The Sims, Spore, Sociobiology: The New Synthesis, and SimAnt
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Wired: Gaming | July 30, 2009
What to Expect From Will Wright's Stupid Fun Club
...escape from the pressures of making blockbuster games. "We were tripping over ideas that were intriguing to us," Wright says. "But I didn't have time to develop them." Now his hobby is becoming his full-time gig (though Wright will do some...
In this article: Spore, Sims 2: Apartment Life, Electronic Arts, and California
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Wired: Gaming | July 30, 2009
Will Wright's Robot-Powered Master Plan for Stupid Fun
Will Wright's Robot-Powered Battle Plan for Stupid Fun What do you do after you've designed some of the bestselling games of all time? If you're Sims and Spore creator Will Wright (pictured), you quit your day job at blockbuster factory...
In this article: Wired.com, Sims, Robot Wars, Wired magazine, Spore, Robots, and Stanford
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Description from Wikipedia:
William Wright (born January 20 1960 in Atlanta, Georgia) is an American computer game designer and co-founder of the game development company Maxis, now part of Electronic Arts.
The first computer game Wright designed was Raid on Bungeling Bay in 1984 but it was SimCity that brought him to prominence. The game was released by Maxis, a company Wright formed with Jeff Braun, and he built upon the game's theme of computer simulation with numerous other titles including SimEarth and SimAnt.
Wright's greatest success to date came as the original designer for The Sims games series which, as of 2008, is the best-selling PC game in history. The game spawned multiple sequels and expansions and Wright earned many awards for his work. His latest work, Spore, was released in September 2008 and features gameplay based upon the model of evolution. The game sold over 1,000,000 copies within three weeks of its release.
- Birth Date:
- January 20, 1960
- Birthplace:
- Atlanta, Georgia
- Religion:
- None
- Spouse:
- Joell Jones
- Occupation:
- Game designer
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