Origin Systems
Company
Confirmed: EA Closes Pandemic Studios, Says Brand Will Live On [Disturbance In The Work Force]...and then closures or "integrations" in the company's long history. Over the years EA has acquired and later closed or absorbed employees from Origin Systems, Bullfrog Productions, Black Box Games, Maxis, Westwood Studios and Pandemic's... In this article: Pandemic Studios, Electronic Arts, Maxis, Mercenaries, Full Spectrum Warrior, Los Angeles, Brisbane, Dark Knight, and Star Wars: Battlefront |
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IGN | October 08, 2009
Electronic Arts' Chief Creative Director Richard Hilleman to Keynote Unite Conference
...with the first Genesis titles for EA, culminating in the first Madden and NHL. He was then the GM of organizations in San Mateo, Origin Systems and the UK. Finally, the last product line he worked on was Tiger Woods. Since 2000, Richard has...
In this article: Richard Hilleman, Electronic Arts, Iphone, Wii, San Francisco, California, and Madden
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Business Wire Entertainment News | September 29, 2009
True Games Interactive Launches a New Development Studio in Austin, Texas
...Wii games, as well as the Shadowbane series. Prior to that, Lucero held positions at Midway Amusement Games, Point of View development studio, Origin Systems and Sega Interactive. "The decision to base this studio in Austin had a lot to do...
In this article: Austin, Texas, Petroglyph, UTV Software Communications, India, and Project management
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Wikipedia | September 20, 2009
Ultima Underworld: The Stygian Abyss
...thirty-second demonstration clip of the game to potential publishers, and reached an agreement with Origin Systems in summer 1990. Origin's Richard Garriott suggested reworking the game to fit into the Ultima universe; until Ultima VI, the...
In this article: Ultima Underworld: The Stygian Abyss, Paul Neurath, Doug Church, Ultima, Space Rogue, Warren Spector, and Richard Garriott
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Wikipedia | September 13, 2009
Chris Roberts (film producer)
...hit games for the BBC Micro, including Stryker's Run and Wizadore. Roberts returned to the United States in 1986. He soon found a job at Origin Systems, where he created Times of Lore, published in 1988. The game's interface had a strong...
In this article: Digital Anvil, Wing Commander, Ultima, Ubi Soft, Microsoft, Warthog, and Wing Commander II
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Wikipedia | August 24, 2009
Ultima Worlds Online: Origin
...- was to be the first sequel to the popular 1997 massively multiplayer online role-playing game Ultima Online. Origin Systems revealed that they were developing UO2 in September 1999 for release within a year or two, but development was...
In this article: Ultima Worlds Online: Origin, Ultima Online, Mmorpg, Blackthorn, Tabula Rasa, and Electronic Arts
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Kotaku | May 09, 2009
When they were changing Origin Systems to ... [From Comments]
...1:57 PM on Sat May 9 2009, 352 views (Edit post, Set to draft, Slurp) Copy this whole post to another site When they were changing Origin Systems to an official online only EA studio, the name everyone at Origin wanted was:...
In this article: Texas
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Business Wire Entertainment News | April 16, 2009
Creat Studios and Origin Systems Co-Founders to Keynote IGCEAST Conference; Business, Technology Sessions Offer Education for CEOs, Marketing, Tech Staff
...experience. Snell first developed a graphic adventure, The Quest, in 1983. Two years later, he joined Richard and Robert Garriott at Origin Systems as a programmer/designer. In 1986, Richard Garriott and Snell jumped ship from Origin's...
In this article: Richard Garriott, Boston, Recession, Ultima, Cartoon Network, Wing Commander, and Tony Hawk's Pro Skater 4
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Wikipedia | September 06, 2008
Chuck Bueche
In 1983, Bueche, along with Richard Garriott, Robert Garriott, and Owen Garriott, founded the software company Origin Systems Inc. Origin became the publisher of Richard's Ultima series; Bueche ported many of the original Apple II...
In this article: Richard Garriott, Origin Systems Inc., Ultima, 2400 A.D., Commodore 64, Autoduel, Lord British, University of Texas at Austin, and Sierra On-Line
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New York Times | February 20, 2008
Electronic Arts - Video Games - New York Times
...of dollars acquiring acclaimed development studios like Westwood (the Command & Conquer series), Bullfrog Productions (Populous) and Origin Systems (Ultima), and then essentially running them into the ground because the corporate...
In this article: Electronic Arts, John Riccitiello, Gore Verbinski, Game Developers Conference, Populous, Activision, Warcraft, Ultima, and Guitar Hero
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www.washingtonpost.com | March 22, 2007
New site aims to be the YouTube of gaming
...36, is not new to the $30 billion global business. He started making games on his Apple II computer when he was 12 and his first job was at Origin Systems, where he worked on several iterations of the company's "Ultima" games. Greer was...
In this article: Kongregate, YouTube, Revenue, PayPal, Reid Hoffman, Fancy Pants, and AddictingGames.com
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Description from Wikipedia:
Origin Systems, Inc. (sometimes abbreviated as OSI) was a computer game developer based in Austin, Texas that was active from 1983 to 2004. It is most famous for the Ultima, Wing Commander, and Crusader game franchises.
- Name:
- Origin Systems, Inc.
- Type:
- Private
- Location:
- Austin, Texas, United States
- Founded:
- 1983
- Industry:
- Computer games
- Key People:
- Products:
-
- Wing Commander series
- Strike Commander
- System Shock
- Ultima series
- Wings of Glory
- Crusader series
- Parent Company:
- Electronic Arts
- Status:
- disbanded
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