Maxis
Company
Jerry Martin (musician)...commissions from companies such as AT&T,Toyota USA , NBA, Honda, etc. In 1996, Martin joined the Maxis division of Electronic Arts as Studio Audio Director and Lead Composer. From 1996 through 2004, he composed and produced music and directed... In this article: Jerry Martin, The Sims, The Sims, Sim City, Mills College, California State University, Maxis, NBA, Electronic Arts, and Honda |
-
washingtonpost.com | April 08, 2009
Will Wright to leave Electronic Arts
Wright and EA own equal percentages and are the main shareholders. Wright, 49, co-founded Maxis Software in 1989, and Electronic Arts bought it eight years later. He is behind some of the game company's biggest hits, most notably "The...
In this article: Will Wright, Electronic Arts Inc., The Sims, Maxis Software, Redwood City, Calif., and NEW YORK
-
VentureBeat | October 07, 2009
Interview with Will Wright on his entertainment startup, the Stupid Fun Club
...the Stupid Fun Club. Wright, who has made blockbuster games from SimCity to The Sims to Spore, was one of the key brains behind EA's successful Maxis studio, which has sold billions of dollars worth of games. Wright's last title, Spore,...
In this article: Will Wright, Spore, Henry Jenkins, Jordan Weisman, Twitter, Electronic Arts, Smith & Tinker, and San Jose Mercury News
-
Times Online | April 08, 2009
Sims creator Will Wright leaves Electronic Arts
...video games, movies, television, the internet, as well as toys. Mr Wright, 49, co-founded Maxis Software in 1989, and Electronic Arts bought it eight years later. He is behind some of the game company's biggest hits, most notably "The...
In this article: Will Wright, Electronic Arts, Sims, Spore, The Sims, Maxis Software, and John Riccitiello
-
CNET News.com | June 01, 2009
'Sims 3' ready for prime time
...feature--and also spawned a series of hit expansions. As a result, EA spun "The Sims" off of its original studio, Maxis, and turned it into one of the company's main labels. And now, with the release of "Sims 3", EA has both a chance...
In this article: The Sims 2, Will Wright, The Sims, CNET News, Twitter, Facebook, and Electronic Arts
-
The Register | April 08, 2009
<cite>Sims</cite> creator Will Wright leaves EA
...8th April 2009 21:45 GMT Will Wright, one of the most renown game designers in the world, is leaving Electronic Arts and Maxis to focus on Stupid Fun Club, an "entertainment think tank" he founded in 2001. Wright has been at Electronic...
In this article: Will Wright, Electronic Arts, The Sims, The Sims 3, Spore, and Rod Humble
-
CNN | August 26, 2008
'Spore' creator ready for game's debut
...space-dwelling civilization. Published by Electronic Arts and developed by Wright's Emeryville, Calif.-based studio Maxis, "Spore" takes a microscopic look at players' choices and their repercussions. Unlike Wright's people simulator...
In this article: Will Wright, The Sims, California, Iphone, Wii, Nintendo DS, PS3, Electronic Arts, and Los Angeles
-
canada.com | May 08, 2009
Spore evolving in 2009
...in September of last year. "We were overwhelmed by the massive response to the game from the millions of people that created, shared and played in the 'Spore' universe," said Maxis general manager Lucy Bradshaw. "This year we're going to...
In this article: Spore, Nintendo Wii, Electronic Arts, California, God, The Sims, Will Wright, and Nintendo
-
Wikipedia | October 15, 2009
Danny Bilson
...as a consulting producer to The Sims (2000). According to Bing Gordon, when Electronic Arts had bought Maxis, the developer of The Sims, Will Wright was working on a project about home improvement. It was Bilson who emphasized the storytelling...
In this article: Danny Bilson, Electronic Arts, Wii, The Flash, World of Warcraft, and The Sims
Trends
Loading...
More on Maxis
Description from Wikipedia:
Maxis Software is an American company founded as an independent video game developer in 1987. It is currently a subsidiary of Electronic Arts (EA). Maxis is the creator of the best-selling computer game of all time, The Sims and its sequel The Sims 2, and have recently finished the development and release of Spore. These titles and their related products are the brand's most popular and successful lines.
Most Maxis titles are simulation-based, though none are considered traditional simulations. Maxis founder Will Wright likens them as "digital dollhouses." Maxis has also released games developed by other production houses, such as A-Train and SimTower.
- Name:
- Maxis Software
- Type:
- Subsidiary of Electronic Arts
- Location:
- Emeryville, California, USA
- Founded:
- 1987
- Industry:
- Software & Programming
- Key People:
- Will Wright, Jeff Braun (founders)
- Products:
- Sim franchise, Spore and SimCity
- Parent Company:
- Electronic Arts
Explore everything named Maxis...