Looking Glass Studios
Company
Composer David Lang on Serving As the Musical Mastermind for (Untitled)...also so funny. How were you able to keep the music from veering into caricature? Adam and I first met at a recording session at Looking Glass Studios in the city. I had made all these really wild and stupid imitation sixties pieces. In this article: David Lang, Orchestration, Bang on a Can, Looking Glass Studios, and Requiem for a Dream |
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Wikipedia | October 30, 2009
Jane's Attack Squadron
Jane's Attack Squadron is a World War II flight simulator computer game for the PC . It was created by Looking Glass Studios, then finished by Mad Doc Software. It was published by Xicat Interactive, Inc.. It was released in the North...
In this article: Jane's Attack Squadron, Electronic Arts, Fw-190, Jane's WWII Fighters, Xicat Interactive, Inc., World War II, Bf-109, and Dog
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Wikipedia | October 19, 2009
Thief: The Dark Project
Thief: The Dark Project is a first-person stealth game developed for Windows by Looking Glass Studios and published by Eidos Interactive. Released in 1998 , it is set in a medieval steampunk metropolis called the City. The player assumes the...
In this article: Thief, Thief: The Dark Project, Half-Life, Randy Smith, and Eidos Interactive
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Wikipedia | October 17, 2009
Thief II: The Metal Age
...Project was re-released with additional missions as Thief Gold, a re-release of Thief II, Thief II Gold, was in development when Looking Glass Studios folded. Additional missions that were considered for Thief II Gold included a mission...
In this article: Thief II: The Metal Age, Thief, Microsoft Windows, Tax, Computer Games Magazine, and PC Gamer
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Wikipedia | October 12, 2009
Paul Neurath
...Neurath is a veteran game designer and creative director in the computer game industry. He founded both Blue Sky Productions (later renamed Looking Glass Studios) and Floodgate Entertainment. Paul Neurath had a game credited to him as early...
In this article: Paul Neurath, Ultima Underworld: The Stygian Abyss, Origin Systems Inc., Electronic Arts Inc., Ogre, Terra Nova, Flight Unlimited II, Flight Unlimited, and Flight Unlimited III
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Boing Boing | September 19, 2009
HOWTO make a Bioshock Big Daddy costume
...pump in the back to get an Open-T-Shirt + Air-conditioner effect. I am yet to play Bioshock, but have been totally captivated by Looking Glass Studios games as of late. Bioshock is, as I understand, a successor to the System Shock...
In this article: BioShock, System Shock, and Cory Doctorow
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Wikipedia | July 04, 2009
Flight Unlimited series
The Flight Unlimited series of general aviation flight simulators for home PC was created by Looking Glass Studios. Flight Unlimited is a chiefly aerobatic simulator which contained an innovative fluid dynamics physics system,...
In this article: Flight Unlimited series, Flight Unlimited II, World War II, Jane's Attack Squadron, Flight Unlimited, Flight Unlimited III, Xicat Interactive, Inc., Electronic Arts, and Europe
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Wikipedia | June 15, 2009
Michael Thomas Ryan
Michael Ryan (born March 26, 1973) is a developer of video games, and co-founder of Fat Frog Studios. In 1995, he joined Looking Glass Studios as a quality assurance tester for Flight Unlimited, a flight simulator for DOS. After a few...
In this article: Michael Thomas Ryan, Flight Unlimited, System Shock 2, Arkane Studios, Activision, Electronic Arts, and Boston
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PC Magazine | May 12, 2009
'Thief 4' Adds Sequel to Iconic PC Game Series
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Wikipedia | February 22, 2009
Seamus Blackley
...until the Superconducting Supercollider project was cancelled in 1993. Blackley then went to work at Blue Sky Productions, later called Looking Glass Studios. In addition to work there on Ultima Underworld and System Shock, Blackley helped...
In this article: Seamus Blackley, Xbox, Microsoft, Flight Unlimited, Creative Artists Agency, Flight Unlimited II, Ultima Underworld, System Shock, and Tufts University
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Wikipedia | August 22, 2008
Portal:Video games/Featured article/80
System Shock is an action role-playing game developed by Looking Glass Technologies and published by Origin Systems. Released in 1994 , the game is set aboard the fictional Citadel Station in a cyberpunk vision of 2072. Assuming the role of...
In this article: System Shock, Shodan, System Shock 2, and Origin Systems
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More on Looking Glass Studios
Description from Wikipedia:
Looking Glass Studios was a computer game development company during the 1990s.
The company originally formed as Looking Glass Technologies, when Blue Sky Productions and Lerner Research merged.
Their games were regarded for demonstrating innovative gameplay, pioneering physics simulation, and well-written, engaging stories. However, many of their games, despite wide critical acclaim, sold poorly in comparison to contemporary rivals.
Their best known games series were Ultima Underworld, System Shock, and Thief. In 1997, the company merged with Intermetrics, Inc to become Intermetrics Entertainment Software, LLC. Intermetrics became AverStar after it acquired Pacer Infotech in February of 1998. In March of 1999, Intermetrics divested Looking Glass Studios Inc.The company went out of business on May 24, 2000 during a financial crisis related to their publisher at the time, Eidos Interactive.
Originally based in Lexington, Massachusetts, in 1994 the company moved to Cambridge. A significant number of Looking Glass personnel were MIT graduates. Looking Glass also had satellite offices in Austin, TX and Redmond, Washington.
- Name:
- Looking Glass Studios
- Type:
- Defunct
- Location City:
- Cambridge, Massachusetts
- Location Country:
- United States
- Founded:
- 1990
- Industry:
- Interactive entertainment
- Key People:
-
- Ned Lerner (co-founder)
- Paul Neurath (co-founder)
- Doug Church
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