Digital Effects
Company
APL (programming language)...where graphic transformations could be encoded as matrix multiplications. One of the first commercial computer graphics houses, Digital Effects, based in New York City, produced an APL graphics product known as "Visions," which was used... In this article: APL, IBM, Linux, Kenneth E. Iverson, Unix, Scientific Time Sharing Corporation, I. P. Sharp Associates, Microsoft Corporation, Microsoft Windows, and Ident |
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Wikipedia | November 01, 2009
Tron (film)
...fastest PDP-10 ever made and the only one of its kind); MAGI of Elmsford, New York; Robert Abel and Associates of California; and Digital Effects of New York City. Bill Kovacs worked on this movie while working for Robert Abel before going on...
In this article: Tron, Tron, Walt Disney Pictures, and Blade Runner
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Wikipedia | September 23, 2009
Information International, Inc.
...of the film Tron '', they hired four companies to create the computer graphics - Triple-I, MAGI , Robert Abel and Associates, and Digital Effects. Triple-I and MAGI were responsible for the majority of the roughly thirty minutes of...
In this article: Information International, Inc., Tron, Foonly, AIDS, Disney, and 3D Modeling Software
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Wikipedia | August 26, 2009
Judson Rosebush
...is a director and producer of multimedia products and computer animation, an author, artist and media theorist . He is the founder of Digital Effects Inc. and the Judson Rosebush Company. He is the former editor of Pixel Vision magazine,...
In this article: Judson Rosebush, Digital Effects Inc., New York, Microsoft, Joint venture, College of Wooster, The Village Voice, The Ultimate Haunted House, and Rolling Stone Magazine
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Wikipedia | August 14, 2009
Greg Panos
...reality" for the CSULB Media Arts department. In New York, Greg worked with pioneering computer animation studios MAGI-Synthavision and Digital Effects. While briefly serving as an instructor for basic television production at New York...
In this article: Siggraph, Strategic planning, New York Institute of Technology, California State University, Long Beach, New York, International Space Station, Google Earth, and Woub-tv
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OSNews | August 04, 2009
Sony Open Sources Digital Effects Software
Source Code © 2007-2009, Adam Scheinberg, except where noted
In this article: Sony
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Wikipedia | April 28, 2009
Digital Effects (studio)
...innovative computer animation studio at 321 West 44th street in New York City. It was the first computer graphics house in New York City when it opened in 1978, and operated until 1986. It was founded by Judson Rosebush, Jeff Kleiser, Don...
In this article: Digital Effects Inc., Judson Rosebush, Information International Inc., MTV, New York City, Tektronix, APL, and Scientific American
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Description from Wikipedia:
Digital Effects Inc. was an early and innovative computer animation studio at 321 West 44th street in New York City. It was the first computer graphics house in New York City when it opened in 1978, and operated until 1986. It was founded by Judson Rosebush, Jeff Kleiser, Don Leich, David Cox, Jan Prins, and others. Many of the original group came from Syracuse University, where Rosebush taught computer graphics. Rosebush developed the animation software APL Visions and FORTRAN Visions. Kleiser later went on to found Kleiser-Walczak Construction Company, which experimented with creating synthespians and made the animation for Monsters of Grace.
The company's original animation system consisted of a Tektronix display with a 1200 baud modem connection to a remote Amdahl V6 in Bethesda, Maryland, with rendering done on an IBM System 370, recording on an Information International Inc. (III) film recorder in Los Angeles, and final processing and optical printing completed back in New York. The V6 ran APL, and could render at a rate of one polygon per second. The company later built one of the first frame buffers and video paint systems (the Video Palette), acquired a Harris mini-mainframe computer, and a Dicomed 35mm color film recorder.
Digital Effects was one of the first companies in the world to produce "flying logos" for television and advertising, but they aggressively and rapidly expanded their capabilities to include motion capture, form morphing, raster effects, and so forth. Among their early works were historic animated sequences of Times Square, commercials for Scientific American, and a set of MTV-style demonstration reels. But they are perhaps best remembered for their contribution to the computer graphics in the movie Tron — they created the title sequence and the character Bit.
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